Services
Mythic+ Keys
Mythic+ With a Friend
Mythic+ Bundle
Mythic+ Rating
Venomous Champion
Hot
Keystone Legend
Heroic Dungeons
Mythic +0 Dungeons
Keystone Master
Keystone Myth
Keystone Hero
M+ Key Upgrade
Timewalking Dungeons
Seasonal Champion Mount
Venomous Hero Title
What Is Mythic+ in WoW Midnight?
Mythic+ is the timed five-player dungeon mode of World of Warcraft. A keystone sets the level, the dungeon scales with it, and the group has to finish inside the timer to upgrade the key. Season 2 uses a pool of 8 dungeons: Altar of Fangs, Murder Row, Den of Nalorakk, The Blinding Vale, Voidscar Arena, Kings' Rest, Temple of Sethraliss and Ruby Life Pools.
Fortified or Tyrannical joins at +7, and from +10 both are active. Rewards grow only up to that point: a timed +10 drops 311 gear (Hero 3/6) and fills the Great Vault with a 318 choice (Myth 1). Higher keys are played for Mythic+ rating, which unlocks the seasonal mounts and titles.
WoW Mythic+ Boost Services and Run Times
| Service | What you get | Time | Start |
|---|---|---|---|
| Heroic Dungeons | 8 Heroic dungeons or the maps you tick, 276 loot | By number of maps | Now |
| Mythic +0 Dungeons | Mythic 0 clear, 292 loot, saved or unsaved | By number of maps | Now |
| Mythic +10 Timed Run | 1 timed +10, 311 loot, 318 Vault choice | About 30 min | Now |
| Mythic+ Keys | 1 key at the level you pick, +6 to +19 | About 30 min for a +10 | Now |
| Mythic+ Bundle | 4, 8 or 12 keys, every fourth free | 30 min per +10, ~10 min between keys | Now |
| Mythic+ With a Friend | 4 or 8 keys for 2 characters at +3, +5, +7 or +10 | 30 min per +10 | Now |
| M+ Key Upgrade | Your own keystone timed up to the target level | 10 min to 1 h per key | Now |
| Mythic+ Rating | Score target from 1500 to 3400 | About 1 day for 2000 to 2500 | Now |
| Keystone Master | 2000 rating, Breath of Blight mount | About 5–5.5 h | Now |
| Keystone Hero | 2500 rating, 2 to 4 loot traders | About 1 day from 2000 | Now |
| Keystone Legend | 3000 rating, Breath of Ruin mount | Confirmed in order chat | Now |
| Keystone Myth | 3400 rating, title and Timelost Saddle | Usually 1–2 days | Orders now, achievement from October 13 |
| Venomous Champion | Top 1 % cutoff of your region | By the end of Season 2 | Now |
| Seasonal Champion Mount | Top 1 % finish and the mount once Blizzard adds it | By the end of Season 2 | Now |
| Venomous Hero Title | Top 0.1 % cutoff, title "the Venomous Hero" | By the end of Season 2 | Now |
| Timewalking Dungeons | 1 to 50 Timewalking runs | By run count | During a Timewalking event |
Key Level, Rating or Achievement: Which Boost to Buy
Start from the result you want on the character. If it is gear, buy by key level. The chest and Vault follow this ladder, and nothing above +10 pays more:
| Key | End of run | Great Vault | Crest |
|---|---|---|---|
| +2 / +3 | 295 | 305 | Champion |
| +6 | 305 | 311 | Hero |
| +8 | 308 | 315 | Hero |
| +9 | 308 | 315 | Myth |
| +10 and up | 311 | 318 | Myth |
If you need a number for your profile, the Rating card sells the score itself. If you want a mount or title, take the keystone card for that achievement: maps where your score already counts can be left out of the order. Fresh characters usually begin with Heroic at 276 or Mythic 0 at 292, then move to weekly +10s.
Keystone Achievement Ladder in Season 2
| Achievement | Rating | Reward |
|---|---|---|
| Keystone Master | 2000 | Breath of Blight mount, Serpent Scion feat |
| Keystone Hero | 2500 | Counts toward Sssensational! and its Insidious Venomstone appearance |
| Keystone Legend | 3000 | Breath of Ruin mount |
| Keystone Myth | 3400 | Title "the Venomous Contender", Timelost Saddle |
Right now 2000 rating equals timing all 8 dungeons on +10, which is why a Keystone Master order takes about 5–5.5 hours. Above the fixed ladder sit two season-end placements: Venomous Champion for the top 1 % of your region and Venomous Hero for the top 0.1 %. On both we guarantee your character reaches the cutoff by the end of Season 2. Blizzard has yet to show the Champion mount and will reveal it soon.
When a Mythic+ Boost Starts
Season 2 keys have been live since August 18, 2026, so every card here can begin today. Patch 12.1.5 lands on October 13, 2026 and brings Keystone Myth; we take those orders already. From the week of October 20 the crest cap is lifted, so the Myth crests from +9 keys go straight into upgrades. A Mistcrest farm covers the rest if your 311 pieces still need crests.
Cutoff orders are worth placing early, because the final standing counts when Season 2 closes. For raids, PvP and the patch 12.1.5 content in one place, see the Midnight Season 2 boost page.
Frequently asked questions
When can my Mythic+ boost start?
Now. Season 2 is live, so your order can begin right after payment. Timewalking runs are the one exception: they start while a Timewalking event is active.
How long does Keystone Master take?
About 5–5.5 hours. The achievement needs 2000 rating, which currently means 8 timed +10 runs of about 30 minutes each, with roughly 10 minutes between dungeons.
Do keys above +10 drop better loot?
No. From +10 the end chest stays at 311 and the Great Vault at 318. Higher keys raise your rating and lead to Keystone Legend, Keystone Myth and the season-end cutoffs.
Do I need gear or experience for a Mythic+ carry?
No. PvE carries have no gear or skill requirement, also on Self Play. A level 90 character is enough, and you can play along, choose Piloted or use Remote Control.
Can I skip dungeons I have already timed?
Yes. Keystone achievement cards let you tick only the dungeons still missing, and most key cards have a Specific dungeons option for a map you choose.