Services
Pet Leveling
Daily Duty
What Are Duty Quests and Pets in AION 2?
Duty quests open at level 45. You get 5 a day, shared by the characters on a server, and unused ones do not carry over. Shugo Festa, the Shugo Festival of mini-games, gives 3 reward keys a day, stored up to 12, or 21 with the membership, and its shop sells for Centuryroot Tokens. Both refresh at 07:00 UTC, which is why they reward playing every single day.
Pets are collected from monsters. AION 2 has 207 pets: 200 monster pets and 7 Special ones. Five souls of a monster unlock its pet, 25 more raise it to level 2, and 75 more to level 3, the cap. Every pet is also a mount, each one adds permanent stats, every 10 pets pay Soul Crystals, and levelling feeds the Pet Genus boards. Pets are shared by your characters on a server.
AION 2 Carry Services: 4 Cards
| Card | What you get | Time | Start |
|---|---|---|---|
| Bundles | Starter, Weekly or Endgame: several services in one order | Starter 2–3 days, Weekly 1–3 days, Endgame 3–5 days | About 30 minutes |
| Daily Duty | The day's duty quests, the Shugo Festival keys, or both, for 1–30 days | 15–45 minutes per day | 30–60 minutes |
| Pet Leveling | One pet to the level you set, several pets to level 3, or all 190 farmable pets to level 3 | 1–24 h per pet; all pets 10–20 days | About 30 minutes |
| Hourly Booster | 1–24 hours of play on your own task list | Booked hours, used within 7 days | About 30 minutes |
What Each Bundle Contains
| Bundle | Content | Fits |
|---|---|---|
| Starter | Power leveling 1–45, Main Story, 140 Empyrean Traces | A new character, no requirements |
| Weekly | 7 Daily Dungeon runs, 7 Transcendence runs, 3 Nightmare bosses | A level 45 character with the item level for Transcendence |
| Endgame | 5 Expedition runs on Conquest, 3 Transcendence runs, 50,000 Abyss Points | A level 45 character with item level 700 or more for Conquest and 1,000 for the Abyss |
A bundle saves you configuring three cards. If you need a different mix, such as more levels without the story, order the parts separately; power leveling alone covers any range from 1 to 45.
Hourly Booster or a Fixed Card?
A fixed card sells a result. The hourly booster sells time: you book 1 to 24 hours, send a priority list, and the booster plays exactly the booked time. Anything your character can do alone or through matchmaking fits: leveling and quests, Empyrean Traces, Sealed Dungeons and Strongholds, Expeditions and Transcendence via the group finder, Nightmare, Ascension Trial, Daily Duty, the Abyss within your weekly hours, Arena, Battlegrounds, materials, pet souls and bound Kinah.
- If a task is blocked by an item level gate, a weekly limit or an empty queue, the booster moves to the next one on your list.
- The minimum is 1 hour, sessions last at least 1 hour, and all hours are used within 7 days of the start.
- Market trading with your Kinah or items, spending Quna and content that needs a fixed group are not part of it.
For one repeating chore, Daily Duty is the simpler choice: the same routine every day for up to 30 days. Each of the four cards is played Piloted or by Remote Control.
Frequently asked questions
What does "all pets" include?
Every monster pet whose souls drop on Global, 190 in all, each raised to level 3. The 7 Special pets and the 10 that only come from Pet Soul Chests are not part of it. This package needs a level 45 character.
How long does a bundle take?
The Starter bundle takes 2–3 days, Weekly 1–3 days depending on your Odyle Energy, and Endgame 3–5 days. All three start about 30 minutes after payment.
When does Daily Duty start?
Within 30–60 minutes of payment. Each day then takes 15–45 minutes of play on your character.
Can I split the hours of an hourly booster?
Yes. Sessions last at least 1 hour, and all booked hours are used within 7 days of the start.